AI Insights · Timothy · April 2025
Top 5 City Building Games on iOS in Central America Q1 2025
Explore the performance trends of the top city building games on iOS in Central America during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the city building game category on iOS in Central America showcased intriguing trends. Data sourced from Sensor Tower provides insights into the performance of the top five games in this category.
SimCity BuildIt by Electronic Arts experienced fluctuations in its weekly revenue, with a notable peak at around $3K in mid-January. Downloads saw a downward trend, starting from 2.9K at the beginning of the quarter to just under 400 by the end of March. Active users also declined, dropping from 10.8K to approximately 6K over the same period.
Triple Match City from Radiant Cat Studio maintained a steady increase in revenue, reaching a high of $1.3K in late January. Weekly downloads remained relatively low, peaking at 238 in late January. The number of active users saw a moderate fluctuation, peaking at 459 in late January before stabilizing around 374 by the end of the quarter.
Merge County by Microfun Limited had a steady revenue stream, with a peak of nearly $1.2K in early March. Downloads were minimal, never exceeding 200 in a week, while active users showed a slight increase mid-quarter, reaching 214 at the end of February.
Global City: Building games published by MYGAMES MENA FZ LLC, saw its revenue peak at $590 during the last week of January. Downloads experienced a sharp decline from 663 at the start of the quarter to just 45 by the end of March. Active users dropped significantly, falling from 748 at the start to 162 by the end of the quarter.
Smurfs' Village, developed by Garden City Games, had a stable revenue pattern with a peak of $413 in mid-February. Weekly downloads fluctuated slightly, while active users remained relatively stable, hovering around 640 by the end of March.
For more detailed insights and data, visit Sensor Tower.